Arcade-Learning-Environment
meltingpot
Arcade-Learning-Environment | meltingpot | |
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6 | 4 | |
2,080 | 541 | |
0.7% | 4.8% | |
5.3 | 8.7 | |
6 days ago | 14 days ago | |
C++ | Python | |
GNU General Public License v3.0 only | Apache License 2.0 |
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Arcade-Learning-Environment
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Shimmy 1.0: Gymnasium & PettingZoo bindings for popular external RL environments
This includes single-agent Gymnasium wrappers for DM Control, DM Lab, Behavior Suite, Arcade Learning Environment, OpenAI Gym V21 & V26. Multi-agent PettingZoo wrappers support DM Control Soccer, OpenSpiel and Melting Pot. For more information, read the release notes here:
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How to apply Deep RL in Arcade Learning Environment?
They are talking about this: https://github.com/mgbellemare/Arcade-Learning-Environment
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How are rewards/scores calculated in openai Gym's Atari Skiing-v0?
The code for Atari envs is not on gym, but on ALE
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Merge Dragon Bot
If you're more interested in playing games directly from pixel-level input, check out the Arcade Learning Environment, which lets you do this with all the old Atari games. You can find lots of tutorials online about using "reinforcement learning" to play these games.
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[News] The Arcade Learning Environment: Version 0.7
I glanced over everything in this post, for a more detailed explainer check out the following blog post: https://brosa.ca/blog/ale-release-v0.7 and the release notes at https://github.com/mgbellemare/Arcade-Learning-Environment/releases/tag/v0.7.0.
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ROM differences in Atari gym
I'm running some experiments on Atari via gym and have noticed that the MD5 checksums on around half of the ROMs supplied by gym[atari] differ from the MD5s listed here. Has anyone noticed this before, and would it make a difference to the results?
meltingpot
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Shimmy 1.0: Gymnasium & PettingZoo bindings for popular external RL environments
This includes single-agent Gymnasium wrappers for DM Control, DM Lab, Behavior Suite, Arcade Learning Environment, OpenAI Gym V21 & V26. Multi-agent PettingZoo wrappers support DM Control Soccer, OpenSpiel and Melting Pot. For more information, read the release notes here:
- Melting Pot – A suite of test scenarios for multi-agent reinforcement learning
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Unreal Engine Deep Learning Project Suggestion
https://github.com/deepmind/meltingpot check this out too. You're welcome.
- Melting Pot: A suite of test scenarios for multi-agent reinforcement learning
What are some alternatives?
Shimmy - An API conversion tool for popular external reinforcement learning environments
PettingZoo - An API standard for multi-agent reinforcement learning environments, with popular reference environments and related utilities
lab - A customisable 3D platform for agent-based AI research
dm_control - Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
open_spiel - OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
stable-baselines3 - PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.
bsuite - bsuite is a collection of carefully-designed experiments that investigate core capabilities of a reinforcement learning (RL) agent
gym - A toolkit for developing and comparing reinforcement learning algorithms.