Animator-Pro VS MS-DOS

Compare Animator-Pro vs MS-DOS and see what are their differences.

Animator-Pro

A classic paint program originally for dos (by AnimatorPro)

MS-DOS

The original sources of MS-DOS 1.25 and 2.0, for reference purposes (by microsoft)
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Animator-Pro MS-DOS
7 59
199 15,623
1.0% -
0.0 0.0
27 days ago over 4 years ago
C Assembly
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Animator-Pro

Posts with mentions or reviews of Animator-Pro. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-21.
  • Picotron Is a Fantasy Workstation
    5 projects | news.ycombinator.com | 21 Mar 2024
    I like to start up Dosbox-X or one of the virtual Amiga environments that comes bundled with Amiga forever. Definitely cozy.

    More often I use some old application, like the nowadays BSD-licensed ex-Autodesk Animator. It is fun to figure it out and more fun than modern applications in many ways. I even bought an old used book about it and read cover to cover. Limited compared to modern graphics software, but "cozy" is a great way to describe the experience.

    https://github.com/AnimatorPro/Animator-Pro

  • I have a theory that UI has a major impact on how usable an art software is.
    1 project | /r/aseprite | 14 Feb 2023
    But I think very limited and objectively worse GUIs can be fun for inspiration and to get other styles. I love to play around with Autodesk Animator. The workflow is kind of awkward but being forced to always think ahead of what you want to do and compose images of small parts (because there are no layers and many other limitations) it becomes more like a fun puzzle/game to get anything done (and the resulting FLI files can be imported into Aseprite for more serious editing!).
  • Resources for programs they used back in the 90s/early 00s?
    4 projects | /r/retrogamedev | 25 Jan 2023
    Other tools may be a bit more lacking. Not sure if any reasonably modern version control system works. Graphics editors will be a bit old (but Autodesk Animator was released open source and is quite great really and no idea how fun sfx editors and other gamedev tools from last century are to use today.
  • Recovered a bunch of .PIC files from old 5¼ diskettes recently. Forgot the program I used to draw them. Help!
    1 project | /r/dosbox | 25 Oct 2022
    Autodesk Animator can save and load PIC files. But it looks like your header is different from what I see in one of those I happened to have.
  • Looking to see if a DOS graphic editor with 'Luxor' sample image can still be found today
    1 project | /r/DOS | 23 May 2022
    Was it https://github.com/AnimatorPro/Animator-Pro ?
  • The Life of MS-DOS
    6 projects | news.ycombinator.com | 13 Feb 2022
    I took the time a few years ago to learn a bit about how to use Autodesk Animator (it was released with a BSD license some ~10 years ago and can be downloaded legally for free these days). Was really impressed with the GUI. Just press a single key to open the menu that begins with that letter, then the first letter of the menu-item you want to use. They managed to use only words that begin with unique letters while still making a lot of sense. Plus some other single-key shortcuts. And many, to me, unusual design choices everywhere, but it all makes sense and is consistent in a way that after a few hours I was not bothered at all by the fact that nothing was like a modern GUI, and there was definitely nothing about using more modern GUI conventions I can think of that would make it more pleasant to work with.

    https://github.com/AnimatorPro/Animator-Pro

  • You Don't Know Gif - An analysis of a gif file and some weird gif features
    1 project | /r/coding | 12 Feb 2022
    Wild guess is that a GIF without a color table would typically render using the default VGA palette back in the day? I tried to open it in dosbox in PictView but it displayed that GIF in grayscale (not all black at least!) (that application is from 2015 though and might not be representative for how real 1989-era applications would have done?). Then I tried the "crop" tool that comes with Autodesk Animator, because I know the application itself only supports GIF87a in 320x200, but crop also said the image had unknown version.

MS-DOS

Posts with mentions or reviews of MS-DOS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-25.
  • MS-DOS v1.25, v2.0, v4.0 Source Code
    1 project | news.ycombinator.com | 26 Apr 2024
  • Open Sourcing DOS 4
    10 projects | news.ycombinator.com | 25 Apr 2024
    This 4.0 code contains references to 4.00, though: https://github.com/microsoft/MS-DOS/blob/main/v4.0/src/BOOT/...
  • DOS 4.0 Source Code Released Under MIT License
    1 project | news.ycombinator.com | 25 Apr 2024
  • Why Does Windows Use Backslash as Path Separator?
    4 projects | news.ycombinator.com | 24 Apr 2024
  • ST-DOS
    2 projects | news.ycombinator.com | 28 Mar 2024
    I recently stumbled across the MS-DOS 1.25 and 2.0 source code [1].

    [1] https://github.com/microsoft/MS-DOS

  • The History of Xenix
    1 project | news.ycombinator.com | 25 Dec 2023
    “Despite this reduction in scope for MS-DOS 2.0, it did carry many bits of XENIX. The system adopted I/O redirection via less-than and greater-than symbols, piping, a hierarchical directory tree, file handles […]”

    The source code for MSDOS 2 is available and the file descriptor stuff appears to be in https://github.com/microsoft/MS-DOS/blob/master/v2.0/source/... and XENIX2.ASM. It stands in contrast to the File Control Block API which MSDOS 1 (née 86-DOS) modeled after CP/M’s API.

  • MS-DOS v1.25 and v2.0 is now open-source (2014)
    1 project | /r/patient_hackernews | 8 Sep 2023
  • MS-DOS v1.25 and v2.0 is now open-source
    1 project | /r/hypeurls | 8 Sep 2023
  • MS-DOS is now open-sourced
    5 projects | news.ycombinator.com | 6 Sep 2023
    Asynchronous I/O figures in prominently in Windows NT. I was really surprised to see[0]:

    Each driver in the chain defines two entry points; the strategy routine and the interrupt routine. The 2.0 DOS does not really make use of two entry points (it simply calls strategy, then immediately calls interrupt). This dual entry point scheme is designed to facilitate future multi-tasking versions of MS-DOS. In multi-tasking environments I/O must be asynchronous, to accomplish this the strategy routine will be called to queue (internally) a request and return quickly. It is then the responsibility of the interrupt routine to perform the actual I/O at interrupt time by picking requests off the internal queue (set up by the strategy routine), and process them. When a request is complete, it is flagged as "done" by the interrupt routine. The DOS periodically scans the list of requests looking for ones flagged as done, and "wakes up" the process waiting for the completion of the request.

    I didn't realize that kind of forwarding-looking perspective was going into the design of MS-DOS.

    [0] https://github.com/microsoft/MS-DOS/blob/master/v2.0/source/...

  • Exploring the Internals of Linux v0.01
    8 projects | news.ycombinator.com | 12 Aug 2023
    >Any others I'm missing?

    I would suggest MS-DOS: https://github.com/microsoft/MS-DOS

What are some alternatives?

When comparing Animator-Pro and MS-DOS you can also consider the following projects:

dosbox-x - DOSBox-X fork of the DOSBox project

86Box - Emulator of x86-based machines based on PCem.

dosbox-staging - DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.

rust_dos - Rust DOS : Creating a DOS executable with Rust

Chicago95 - A rendition of everyone's favorite 1995 Microsoft operating system for Linux.

Dos64-stub - small stub that allows to run "bare" 64-bit PE binaries in DOS

qubes-issues - The Qubes OS Project issue tracker

fantasy - A curated list of available fantasy consoles/computers.

emu2 - Simple x86 and DOS emulator for the Linux terminal.

abrash-black-book - Markdown source for Michael Abrash's Graphics Programming Black Book

open-watcom-v2 - Open Watcom V2.0 - Source code repository, Wiki, Latest Binary build, Archived builds including all installers for download.