AnimPro
mathbox
AnimPro | mathbox | |
---|---|---|
1 | 7 | |
0 | 1,269 | |
- | - | |
2.7 | 0.0 | |
almost 3 years ago | 12 months ago | |
Python | JavaScript | |
- | MIT License |
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AnimPro
mathbox
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What path should I follow while aiming for expertise in Graphics Programming?
Not live, but very cool: https://github.com/unconed/mathbox
- MathBox: Presentation Quality WebGL Math Graphing
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Need ideas for 3D plotting tool that I am developing
Have you looked at mathbox & mathbox 2, is not mantained but oh god it was great for the kinds of stuff you are mentioning https://github.com/unconed/mathbox
- Mathbox Quick Start (2015)
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Want to build an interactive tool (similar to some used in Brilliant.org) to teach a concept in math. What's the best way to do this in?
Alternatively, if web stuff is more your thing, there is https://github.com/unconed/mathbox
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Manim: An animation engine for explanatory math videos
That looks like a really nice project. Are you familiar with https://github.com/unconed/mathbox?
What are some alternatives?
TermKit - Experimental Terminal platform built on WebKit + node.js. Currently only for Mac and Windows, though the prototype works 90% in any WebKit browser.
manim - A community-maintained Python framework for creating mathematical animations.
r2vr - R to Virtual Reality
manim - Animation engine for explanatory math videos
A-Frame - :a: Web framework for building virtual reality experiences.
reanimate - Haskell library for building declarative animations based on SVG graphics
ganja.js - :triangular_ruler: Javascript Geometric Algebra Generator for Javascript, c++, c#, rust, python. (with operator overloading and algebraic literals) -
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —