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Active-Token-Lighting | foundryvtt-dice-so-nice | |
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7 | 26 | |
21 | - | |
- | - | |
6.8 | - | |
about 2 months ago | - | |
JavaScript | ||
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Active-Token-Lighting
Posts with mentions or reviews of Active-Token-Lighting.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-12.
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Module/Macro Help - Immersive Goggles of Night (I worked this out and wanted to share so others could make use of it)
By using the Dynamic Active Effects and Active Token Effects modules, you can achieve this (pictures).
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How to make an item that detects invisible actors.
Here's some documentation on the module, and what active effect keys you can use with it: https://github.com/kandashi/Active-Token-Lighting/wiki/Key-Reference
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Active Token Effects not loading
I followed the instructions in this post to get it working for v10 https://github.com/kandashi/Active-Token-Lighting/issues/114
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Is there a way to have an item grant darkvision? (5e system)
Active Token Effects (https://github.com/kandashi/Active-Token-Lighting) is the right one, however it has not yet been updated for V10.
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Token-related attribute keys?
Active Token Effects is a module that allows active effects to affect token properties.
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Necessary/Useful Modules & current version update?
Active Token Effects
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Any Torch and Lantern Light Module Compatible w 0.8.x?
I've had success with the Active Token Lighting module - it's a little wobbly in terms of stability, though, and it consistently breaks, but it's worked when I've needed it to. Being able to let players equip and unequip a lantern to manage it works nicely.
foundryvtt-dice-so-nice
Posts with mentions or reviews of foundryvtt-dice-so-nice.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-29.
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FoundryVTT V11 Module Compatibility
Dice So Nice!
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Blades in the Dark Modules
We use the following in our Blades game -- Chat Images [Link] -- Chat Portrait [Link] -- Dice so nice [Link] -- Multilevel Tokens [Link] -- Show Art [Link] -- Simple Calendar [Link] -- Safety Tools - This is custom make for us -- Token HUD Wildcard (fix) [Link] -- Universal Battlemap Importer [I think this related to a map making program] -- Weather Control [Link]
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Dice so Nice question
c. adding a custom theme (colorset) is detailed here: https://gitlab.com/riccisi/foundryvtt-dice-so-nice/-/wikis/API/Customization.
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Dice so Nice question - rolling roll.toMessage();
Have you checked the documentation for dice so nice? Havent really played around with it myself, but as I understand it, the game.dice3d.showForRoll method is probably what you are looking for.
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Handy 5e Modules List
FoundryVTT Dice So Nice - This module for Foundry VTT adds the ability to show a 3D dice simulation when a roll is made.
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PF2e Target Damage 2.4 Release!
And the dice of course are from Dice So Nice and the Weighted Companion Cube Dice Set.
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Foundry VTT module suggestions?
Dice So Nice! v4.6.5 Bugs URL
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Foundry VTT setup for PF1
Dice so Nice - 3d dice. Cosmetic, but can make things fun.
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48 Useful V10-Compatible Modules [5e]
Dice So Nice! - Makes rolling spawn 3D dice on the screen. Lots of customization, though not necessary to make it work well. If there are performance issues, I found turning off shadows helped.
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Cyberpunk Red Dice Set
To create this dice set, in addition to the Dice so Nice! module, needed the Nice More Dice addon to edit the files and the faces and it is precisely in its folder that all the configuration will be done.
What are some alternatives?
When comparing Active-Token-Lighting and foundryvtt-dice-so-nice you can also consider the following projects:
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
gm-notes - A Foundry VTT Module to add GM-Only notes to entities
lessfog - FVTT module to enhance visibility for the GM
foundryvtt-gmScreen - A module which creates a modular GM Screen
macros - FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝
automated-jb2a-animations
dragonflagon-fvtt - DragonFlagon FoundryVTT Modules
foundry-lordudice - Repo for the Dice So Nice Addon module
dae
scene-backup-tool - Scene Backup Tool
ddb-importer - Integrate your dndbeyond.com content into Foundry virtual tabletop
itemcollection
Active-Token-Lighting vs FoundryVTT-Drag-Upload
foundryvtt-dice-so-nice vs gm-notes
Active-Token-Lighting vs lessfog
foundryvtt-dice-so-nice vs foundryvtt-gmScreen
Active-Token-Lighting vs macros
foundryvtt-dice-so-nice vs automated-jb2a-animations
Active-Token-Lighting vs dragonflagon-fvtt
foundryvtt-dice-so-nice vs foundry-lordudice
Active-Token-Lighting vs dae
foundryvtt-dice-so-nice vs scene-backup-tool
Active-Token-Lighting vs ddb-importer
foundryvtt-dice-so-nice vs itemcollection