ACE_Model_Implementation VS Interactive-LLM-Powered-NPCs

Compare ACE_Model_Implementation vs Interactive-LLM-Powered-NPCs and see what are their differences.

Interactive-LLM-Powered-NPCs

Interactive LLM Powered NPCs, is an open-source project that completely transforms your interaction with non-player characters (NPCs) in any game! 🎮🤖🚀 (by AkshitIreddy)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
ACE_Model_Implementation Interactive-LLM-Powered-NPCs
1 3
7 436
- -
7.0 6.9
10 months ago 2 months ago
Python Python
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ACE_Model_Implementation

Posts with mentions or reviews of ACE_Model_Implementation. We have used some of these posts to build our list of alternatives and similar projects.

Interactive-LLM-Powered-NPCs

Posts with mentions or reviews of Interactive-LLM-Powered-NPCs. We have used some of these posts to build our list of alternatives and similar projects.
  • AI: Startup vs Incumbent Value
    1 project | news.ycombinator.com | 18 Jul 2023
    It is different this time, though. Take a look at this open source project.[1]

    This is a system which lets you talk to NPCs in video games. It's a collection of off the shelf components held together by some Python code. The components do this:

    - Listen to the user talking and convert speech to text.

    - Watch the user's facial expressions via webcam.

    - Watch the game, and use face recognition on the game images to determine what character is being addressed.

    - Run the user's text through a LLM preloaded with about 30 lines of info about the NPC to generate a reply.

    - Generate voice output in a voice generated to match the character's persona.

    - Modify the image of the character on screen to animate their facial expressions to match the voice output. This is done on the output image, not by animating the 3D character.

    Five years ago, that was science fiction. A year ago, half that stuff wouldn't work right. Now it's someone's hobby project.

    [1] https://github.com/AkshitIreddy/Interactive-LLM-Powered-NPCs

  • LLM Powered NPCs: Enabling Dynamic Dialogue with LLM-Powered NPCs in Any Game
    1 project | news.ycombinator.com | 27 Jun 2023
  • Talk to GPT-4 Powered NPCs in your Favorite Games!
    1 project | /r/technology | 27 Jun 2023

What are some alternatives?

When comparing ACE_Model_Implementation and Interactive-LLM-Powered-NPCs you can also consider the following projects:

Open-Custom-GPT - Create Custom GPT and add/embed on your site using Assistants api

codeinterpreter-api - 👾 Open source implementation of the ChatGPT Code Interpreter

automata - Automata: The Future is Self-Written

GPT-HTN-Planner - A Hierarchical Task Network planner utilizing LLMs like OpenAI's GPT-4 to create complex plans from natural language that can be converted into an executable form.