A7-SkipChateauIrenicus
A mod for BG2, BG2:EE and EET that allows you to skip the opening dungeon without losing potential equipment and items. (by Argent77)
Skills-and-Abilities
This mod is a collection of class, skill, proficiency, and stat updates. (by Gibberlings3)
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A7-SkipChateauIrenicus | Skills-and-Abilities | |
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5 | 7 | |
6 | 9 | |
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4.9 | 8.5 | |
7 months ago | about 2 months ago | |
HTML | HTML | |
- | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
A7-SkipChateauIrenicus
Posts with mentions or reviews of A7-SkipChateauIrenicus.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-21.
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Are there general rules/suggested order for mod installation order?
Re: recs, I'm gonna be lazy and link this thread I made - the stuff that adds banters/friendships is near the top, and item mods are a bit further down, though you've got most of the ones I'd recommend. And Skip Chateau Irenicus is the DBG-equivalent I use.
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Adventures in modding gone wrong
As for the install order itself - are you running BG2 original flavor, or EE? Because I would recommend using this version of dungeon be gone instead (though I think it's actually compatible with the original game anyway).
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Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
Skip Chateau Irenicus: EE equivalent of the old Dungeon-Be-Gone mod. Optionally teleports all recruitable characters to the surface, and is compatible with mod NPCs.
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Mod installation problem
And yep, there's a mod for that: Skip Chateau Irenicus
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Can anyone help me understand modmerge? (Mac)
hey, do you still want dungeon be gone? I don't think it was ever updated for EE, but there's a modern skip Chateau Irenicus with a mac version
Skills-and-Abilities
Posts with mentions or reviews of Skills-and-Abilities.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-31.
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A salty Minsc finally leaves my evil party
House Rules and S&A, if you need links. Note that their proficiency systems aren't compatible with each other - the monk proficiency tweak is totally compatible with Skills and Abilities' new proficiency system, if you use it, but the "rebalanced proficiencies" and "rebalanced weapon styles" are not.
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[cdTweaks] Which weapon proficiency system do you prefer for Baldur's Gate 2?
I mentioned it in my comment, but skills and abilities does that, spread across a couple different components. Two-handed attacks receive 1.5x the strength damage bonus (rounded down), and the revised Two-Handed style increases base damage, speed factor, and APR, making it a faster and more reliable way of dealing damage. The revised two-weapon style also slightly decreases your offhand damage, even at 3 pips - not much of a nerf, but overall I think the mod's changes to single-weapon, weapon and shield, and two-handed styles make them very tempting alternatives, since they all have their own strengths.
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Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
Skills and Abilities: Larger writeup on this coming soom™. Short version: a proficiency overhaul that takes BG1’s weapon groups as its starting point and adds new proficiencies which can better diversify character builds, such as Spellcraft (bonuses for arcane casters), Divine (bonuses for divine casters), and Swiftblade (bonuses while hasted). Other components overhaul Protection from Magical Weapons, change Turn Undead, and allow bards to pick locks and disarm traps (EEex required for these). Optionally changes weapon styles as well, incentivizing approaches other than dual-wielding, and adds HLAs drawn from 3.5E.
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BG2 mod question
Check out releases on the right hand side. Download that and put the 'setup-xxx.exe' file and the associated folder in your game directory. Then just run the setup from there. Or use something like Project Infinity to setup, sequence, and install your mods at one time.
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Finally started a new game as a Bard Blade… sadly I just realized Blade’s do not have the ability to unlock chests. After further thought - is there *anything* a Blade does better than a multiclass Fighter / Thief / Mage? Because I can’t think of anything they’re better at!?
There is a nice mod (https://github.com/Gibberlings3/Skills-and-Abilities), that gives bards "Find Traps" and "Open Locks". Maybe this is something for you?
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Do I really need a thief?
Link: https://github.com/Gibberlings3/Skills-and-Abilities
What are some alternatives?
When comparing A7-SkipChateauIrenicus and Skills-and-Abilities you can also consider the following projects:
Baldurs-Gate-Install-Order-List-Repository - This Respository is a collection of user submitted WeiDU logs
Scales_of_Balance - a tweak mod and kit pack for BG2/TOB, BGEE, BG2EE, and IWDEE
ahungry_tweaks - Baldur's Gate (BG:EET) tweaks
HQ-SoundClips-BG2EE - Restores high quality sound files for extended BG2EE content which were lost since game patch v1.3.
NPC_EE - NPC kit options for Baldur's Gate
aTweaks - PnP tweakpack for BG and BG2
EET_Tweaks - A mod for Infinity Engine games
A7-HiddenGameplayOptions - A mod that makes a number of useful options directly accessible within Enhanced Edition games.
A7-NoEENPCs - A WeiDU mod for BG:EE and BG2:EE that allows you to tweak the new Beamdog NPCs
A7-SkipChateauIrenicus vs Baldurs-Gate-Install-Order-List-Repository
Skills-and-Abilities vs Scales_of_Balance
A7-SkipChateauIrenicus vs ahungry_tweaks
Skills-and-Abilities vs HQ-SoundClips-BG2EE
A7-SkipChateauIrenicus vs Scales_of_Balance
Skills-and-Abilities vs ahungry_tweaks
A7-SkipChateauIrenicus vs NPC_EE
Skills-and-Abilities vs aTweaks
A7-SkipChateauIrenicus vs EET_Tweaks
Skills-and-Abilities vs A7-HiddenGameplayOptions
A7-SkipChateauIrenicus vs A7-NoEENPCs
Skills-and-Abilities vs A7-NoEENPCs