3D-Redstone-Simulator
A web app to simulate redstone circuitry (boolean logic) in a minecraft-like 3D environment. (by GuilhermeRossato)
voxel-engine
a simple voxel engine that creates procedural worlds with javascript and Three.js (by YigitGunduc)
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3D-Redstone-Simulator | voxel-engine | |
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1 | 2 | |
61 | 6 | |
- | - | |
6.1 | 0.0 | |
about 1 month ago | over 2 years ago | |
JavaScript | JavaScript | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
3D-Redstone-Simulator
Posts with mentions or reviews of 3D-Redstone-Simulator.
We have used some of these posts to build our list of alternatives
and similar projects.
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How would you go about using a texture atlas?
I think you're on the right track (implementing a texture atlas), I'm not sure if there is a better solution, it's what I did on this project I built a few years go (and the performance is really good): one mesh has multiple textures by sending the xy position of the texture for each quad to the custom shader that handles the rendering.
voxel-engine
Posts with mentions or reviews of voxel-engine.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Minecraft like Voxel engine built with js(Open Source)(Live Demo)
I built a procedural world generator with javascript and three.js. Every run generates a new and unique world made out of voxels(cubes). It is open-source and you can see the source code from: https://github.com/YigitGunduc/voxel-engine. If you don't want to run it locally check out the link https://voxel-engine-js.herokuapp.com/ if you like this project please give it a star on GitHub
What are some alternatives?
When comparing 3D-Redstone-Simulator and voxel-engine you can also consider the following projects:
noa - Experimental voxel game engine.
voxel-editor - A voxel editor in the browser.
icestudio - :snowflake: Visual editor for open FPGA boards
flying-squid - Create Minecraft servers with a powerful, stable, and high level JavaScript API.
mine.js - :earth_asia: A voxel world built with JS/TS/RS. (formerly mc.js) (maybe mine.ts? or even mine.rs?)