Voronoi

Top 13 Voronoi Open-Source Projects

  • FastNoise

    Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

  • Project mention: Using FastNoiseLite (or any GLSL library) in a shader. | /r/godot | 2023-07-07

    If you go to the FastNoiseLite github you'll see there's a FastNoiseLite.glsl file, this file contains the entire library. So to use this in a shader we need to use the new shader #inlude preprocessor. In short, create a new ShaderInclude resource, paste the contents of the FastNoiseLite.glsl file into it and then simply #include it in your shader.

  • JTS Topology Suite

    The JTS Topology Suite is a Java library for creating and manipulating vector geometry.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • Computational-geometry

    Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

  • dotSCAD

    Reduce the burden of mathematics when playing OpenSCAD

  • delaunator-sharp

    Fast Delaunay triangulation of 2D points implemented in C#.

  • Project mention: Using Voronoi polygons for simplified continent generation | /r/proceduralgeneration | 2023-05-05

    Well, the easiest option would probably be to use a different Delaunay/Voronoi library. Delaunator (C# bindings here) should be a pretty good option: it's fast, and there's a good explanation of how to use the data structures it generates. There is some weirdness with how points at the edge of the domain work that you may have to work around, but that will probably be easier than trying to modify another algorithm or write your own. I know I've struggled to implement the algorithms for calculating Voronoi diagrams/Delaunay triangulations, even though I feel like I have a decent high-level understanding of how Fortune's algorithm is supposed to work.

  • Voronoi_Image_Manipulation

    A system independent tool for interactive image manipulation with Voronoi and Delaunay data structures.

  • procedural-tileable-shaders

    Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
  • voronoi

    Parametric Voronoi generator with real time editing and SVG export (by WebSVG)

  • geovoronoi

    a package to create and plot Voronoi regions within geographic boundaries

  • foronoi

    An implementation of Fortune's algorithm for Voronoi diagrams in Python.

  • godot-chunked-voronoi-generator

    A small project to create chunk based voronoi generation

  • rust_voronoi

    Rust implementation of Fortune's algorithm for generating Voronoi diagrams

  • SimpleTectonics

    Procedural Plate Tectonics using Clustered Convection

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

Voronoi related posts

Index

What are some of the best open-source Voronoi projects? This list will help you:

Project Stars
1 FastNoise 2,549
2 JTS Topology Suite 1,856
3 Computational-geometry 1,139
4 dotSCAD 746
5 delaunator-sharp 365
6 Voronoi_Image_Manipulation 234
7 procedural-tileable-shaders 230
8 voronoi 158
9 geovoronoi 128
10 foronoi 45
11 godot-chunked-voronoi-generator 36
12 rust_voronoi 22
13 SimpleTectonics 21

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