Top 10 sfx Open-Source Projects
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Godot-GameTemplate
Template with all necessary stuff taken care, just create your games main features.
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AudioCue-maven
A Java audio-playback class, modeled on javax.sound.sampled.Clip, enhanced with concurrent playback and dynamic handling of volume, pan and frequency. Maven version.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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com.mitay-walle.phys-sound
The PhysSound system adds the ability to bring your physics to life through the use of impact and sliding sounds. The system works with both 2D and 3D physics.
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SWIM
A collection of macros for the SWADE system on Foundry with a focus on immersion (i.e. by using sound effects) (by SalieriC)
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
The PCM to tap into for this would be in the variable readBuffer at line 1486 of the AudioCue class. The way things are, you're stuck with the size determined by the SourceDataLine buffer (in frames). But let's say something like 2000 frames is used for the buffer. Computing the RMS for that data would be straightforward. Just make it an intermediate step, possibly with a boolean to allow bypassing if not needed. 2000 frames at 44100 FPS comes to 22 data points per second. Is that quick enough for a visualizer?
Project mention: [Hackintosh] Passé du trèfle à OpenCore 0.6.9 et Clean Installé Big Sur | /r/enfrancais | 2023-05-16
sfx related posts
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Phys Sound : UPM-package that bring your physics to life through the use of impact and sliding sounds. The system works with both 2D and 3D physics, colliders and triggers
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Phys Sound : UPM-package that bring your physics to life through the use of impact and sliding sounds. The system works with both 2D and 3D physics, colliders and triggers
Index
What are some of the best open-source sfx projects? This list will help you:
Project | Stars | |
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1 | Godot-GameTemplate | 1,022 |
2 | AudioCue-maven | 36 |
3 | SoundBoard | 33 |
4 | hackintosh | 23 |
5 | com.mitay-walle.phys-sound | 19 |
6 | SWIM | 8 |
7 | sfx-shop | 6 |
8 | EAHI | 5 |
9 | eurosound-editor | 4 |
10 | EDOPRO-Soundpack | 3 |
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