maya

Open-source projects categorized as maya

Top 20 maya Open-Source Projects

  • appleseed

    A modern open source rendering engine for animation and visual effects

  • mgear4

    mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • arnold-usd

    Arnold components for USD

  • BsMax

    BsMax Blender Addon (UI simulator/ Modeling/ Rigg & Animation/ Render Tools and ...

  • skinner

    Skin export / import tools for Autodesk Maya (by AKEric)

  • Project mention: ngskin tools - how to transfer weights? | /r/Maya | 2023-06-27

    no, the documentation si confusing. It doesn't tell em where to put the files... https://github.com/AKEric/skinner

  • gt-tools

    GT Tools is a free collection of scripts for Autodesk Maya

  • vfxwindow

    Python Qt Window class for compatibility between VFX programs

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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  • io_pdx_mesh

    Import/Export files for the Clausewitz game engine

  • unimenu

    easy consistent menus across apps: unreal, blender, maya, krita, substance painter, Katana, marmoset, 3ds max, cry-engine, FreeCAD, Hero, Nuke, Qt,...

  • MayaToonOutlineShader

    Realtime Toon Shader for Maya Hardware 2.0 Renderer

  • Project mention: Help with Maya Hardware 2.0 Renderer - Lighting not affecting textures? | /r/Maya | 2023-09-11

    I installed kamone's real time toonshader from gumroad here and i am wanting to use it on my models, which use textures. I did the steps I read on the readme of the github page and I assigned my model the directx 11 material. From then on i'm not completely sure what i'm doing is correct- I assigned the texture to the model using the Base Colour Map in the colour section of the attribute editor. I set up some lights and rendered. The pieces of the model that are assigned a plain lambert texture are affected by the lighting, but the textured pieces with the toonshader applied to them are not. Does anyone know what I might be doing wrong and how I could fix this, or does this shader just not get affected by lighting? Thank you :)

  • RadeonProRenderMayaPlugin

    This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.

  • chatGPT-maya

    Simple Maya tool that utilizes open AI to perform basic tasks based on descriptive instructions.

  • lol_maya

    an attempt to update RiotFileTranslator for Maya 2023

  • StarWars-Episode-1-Racer-Fan-Game

    🎮 Multiplayer Star Wars Pod Racing fan game using Unreal Engine 4 and Autodesk Maya.

  • Pie-Menus

    Pie menus for windows just like blender.

  • dropper-maya_blender

    Maya and Blender scripts that save info about objects in the scene

  • Autodesk_Maya

    Collection of scripts for Autodesk's Maya software.

  • PipelineAndTD

    Pipeline and Technical Direction Lab and Lecture code

  • Project mention: Recommendation for Pipeline TD Projects for Junior Role. | /r/vfx | 2023-05-03

    Code here https://github.com/NCCA/ClutterBase It covers a lot of the areas mentioned below so may be of use as idea generation. Here are the lecture notes https://nccastaff.bournemouth.ac.uk/jmacey/msc/PipeLineAndTD/

  • FbxAttributes

    Small utility scripts to easily extract attributes from FBX file meshes.

  • Maya_City_Generator

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

maya related posts

  • ngskin tools - how to transfer weights?

    2 projects | /r/Maya | 27 Jun 2023
  • Can I Skin>Copy Skin Weights to multiple objects at once?

    1 project | /r/Maya | 22 Jun 2023
  • Recommendation for Pipeline TD Projects for Junior Role.

    3 projects | /r/vfx | 3 May 2023
  • What is best skin tool plugin for Maya now ?

    1 project | /r/Maya | 1 May 2023
  • Help with mGear

    1 project | /r/Maya | 1 May 2023
  • RELEASE: extend menu's in CryEngine from a config or Python

    1 project | /r/cryengine | 14 Mar 2023
  • Skinner is now Open Source

    1 project | /r/Maya | 5 Feb 2023
  • A note from our sponsor - SaaSHub
    www.saashub.com | 2 May 2024
    SaaSHub helps you find the best software and product alternatives Learn more →

Index

What are some of the best open-source maya projects? This list will help you:

Project Stars
1 appleseed 2,167
2 mgear4 248
3 arnold-usd 234
4 BsMax 192
5 skinner 155
6 gt-tools 127
7 vfxwindow 92
8 io_pdx_mesh 79
9 unimenu 78
10 MayaToonOutlineShader 57
11 RadeonProRenderMayaPlugin 46
12 chatGPT-maya 26
13 lol_maya 19
14 StarWars-Episode-1-Racer-Fan-Game 17
15 Pie-Menus 15
16 dropper-maya_blender 10
17 Autodesk_Maya 10
18 PipelineAndTD 7
19 FbxAttributes 3
20 Maya_City_Generator 0

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