Top 5 hlsl-shader Open-Source Projects
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ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
Project mention: Confused in terms of where to start with framework/technology etc. Need help picking between learning ShaderToy v/s OpenGL v/s WebGL | /r/GraphicsProgramming | 2023-06-20If you specifically want to learn shader programming then https://shadered.org/ is a lot more practical than Shadertoy.
Project mention: ILGPU VS ComputeSharp - a user suggested alternative | libhunt.com/r/ILGPU | 2023-10-27
Yea the extent to which you can make custom terminal shaders for the Windows Terminal is pretty unbelievable. This repo has a huge collection of crazy stuff (including a better CRT one):
https://github.com/Hammster/windows-terminal-shaders
hlsl-shader related posts
Index
What are some of the best open-source hlsl-shader projects? This list will help you:
Project | Stars | |
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1 | SHADERed | 4,188 |
2 | ComputeSharp | 2,537 |
3 | lygia | 2,224 |
4 | windows-terminal-shaders | 472 |
5 | ShaderPiPFX | 9 |
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