Top 3 graphics-library Open-Source Projects
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Project mention: Voronoi Diagram and Delaunay Triangulation in O(nlog(n)) (2020) | news.ycombinator.com | 2023-10-25Interesting question! By virtue of being a tree, the MST produces at most 3 edges coming out of any vertex, so this should be the same in 3D. The MST then adds (sometimes) a 4th edge, so, although you could build both graphs in 3D space, you would still end up with 4 edges coming out of any vertex, I think.
In 3D space the Delaunay triangulation would produce a bunch of irregular tetrahedra, so the edges coming out from every vertex would vary between a minimum of 3, and a maximum of 12, if I get it right (ref: [1] :-).
The 3D Voronoi cells are another story... I found some implementation that you can play with to see how it looks [2] [3], each cell is of a shape called "convex polytope". It feels like these cells are packed like each of the sub-cubes of a rubik, but I'm not 100% sure :-) ... if that's true, you could jump from each vertex to the next in at most 17 directions? (hand-waves :-p)
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1: https://en.wikipedia.org/wiki/Tetrahedron#/media/File:M_tic....
2: https://github.com/BrunoLevy/geogram/wiki/Delaunay3D
3: https://math.lbl.gov/voro++/examples/
Project mention: What's the best programming language to start my journey as a game developer? | /r/gamedev | 2023-05-01
graphics-libraries related posts
Index
What are some of the best open-source graphics-library projects? This list will help you:
Project | Stars | |
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1 | geogram | 1,606 |
2 | awesome-game-engine-dev | 726 |
3 | awesome-graphics-libraries | 370 |
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