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Top 20 level-editor Open-Source Projects
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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tiny_csg
tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or generators.
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Aerofoil
Multiplatform desktop/mobile/browser port of Glider PRO, the classic Macintosh paper airplane game
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bottled-up-tilemap
The most advanced tilemap plugin for Godot. Features include everything you can think of and everything from every other plugins.
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mixed-initiative-procedural-dungeon-designer
A unity3d tool which designs dungeon maps based on a level designer's preferences
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Project mention: How to build your interactive resume in 4 simple and 2 easy steps | dev.to | 2024-04-02When you decide on the high-level design of the resume, start building your map in Tiled. You can customise the map from the basic game you already have or build your one from scratch - just try and see what works best for you.
Project mention: A cross platform level editor for Quake-engine based games | news.ycombinator.com | 2024-02-28For tech3 based stuff, maybe try Netradiant (forked from GtkRadiant), or more specifically its fork (!) NetRadiant Custom (https://github.com/Garux/netradiant-custom).
SixCells Editor and Player never had any connection to Reddit, so at the very least this one will always be there. It loads level sets from clipboard or from equivalent text files.
Project mention: An HTML5 Remake of Lego Junkbot and Junkbot Undercover Games | news.ycombinator.com | 2023-06-11
It's still a work in progress so it's not really usable yet but it's there for people who want to follow the progress : https://github.com/Dark-Peace/bottled-up-tilemap
Project mention: is it possible to make a prop part of the actual room mesh? im useing a fork of hammer editor called CBRE-EX and I was wondering if I could make my custom prop part of the actual map and not an entity. in cbre-ex it dosnt seem possible and wondered if hammer could. here is a picture of the prop | /r/hammer | 2023-06-09I also should mention that this is technically a fork of a fork, its a fork of hammer and sledge but has more sledge features. for those curious what the software looks like here it is https://github.com/AnalogFeelings/cbre-ex
level-editor related posts
- Reddit API update
- Trenchbroom 2023.1 - Download
- A friend and I made a full editor for a Nintendo DS game! AMA I guess?
- Announcing version 0.9 of my level editor plugin - Yoleck. This is a big breaking overhaul
- Is there a way to make a Schedule to run its systems in a deterministic stable order without explicitly defining it?
- I can't download Trenchroom
- LONG
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A note from our sponsor - SaaSHub
www.saashub.com | 26 Apr 2024
Index
What are some of the best open-source level-editor projects? This list will help you:
Project | Stars | |
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1 | tiled | 10,611 |
2 | ldtk | 3,143 |
3 | TrenchBroom | 1,816 |
4 | realtime-CSG-for-unity | 694 |
5 | Chisel.Prototype | 453 |
6 | LDtkToUnity | 350 |
7 | netradiant-custom | 279 |
8 | bevy-yoleck | 154 |
9 | DarkRadiant | 144 |
10 | LevelBuddyBlender3 | 78 |
11 | sixcells | 66 |
12 | tiny_csg | 59 |
13 | janitorial-android | 46 |
14 | Aerofoil | 42 |
15 | SerialLoops | 13 |
16 | bottled-up-tilemap | 12 |
17 | Cloneoa | 8 |
18 | mixed-initiative-procedural-dungeon-designer | 6 |
19 | GhostLight | 5 |
20 | cbre-ex | 3 |
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