3d Cellular Automata using WGPU in Rust (for the web and using compute shaders)
Why do you think that https://github.com/simbleau/nbody-wasm-sim is a good alternative to 3D-Cellular-Automata-WGPU
3d Cellular Automata using WGPU in Rust (for the web and using compute shaders)
Why do you think that https://github.com/simbleau/nbody-wasm-sim is a good alternative to 3D-Cellular-Automata-WGPU