Building a simple raytracer: step-by-step from scratch; zero dependencies; 100% pure C++
Why do you think that https://github.com/CharlesAverill/yarr is a good alternative to raytracing-from-scratch
Building a simple raytracer: step-by-step from scratch; zero dependencies; 100% pure C++
Why do you think that https://github.com/CharlesAverill/yarr is a good alternative to raytracing-from-scratch