raytracing-from-scratch

Building a simple raytracer: step-by-step from scratch; zero dependencies; 100% pure C++ (by nikolausmayer)

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raytracing-from-scratch reviews and mentions

Posts with mentions or reviews of raytracing-from-scratch. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-27.
  • My GPU-accelerated raytracing renderer
    2 projects | /r/u_CharlesAverill20 | 27 Mar 2022
    I built this raytracing renderer in CUDA over the past two months. I followed the progression of this tutorial but a side-by-side analysis of the code shows quite a few optimizations and support for customization and whatnot. It runs at ~4fps on my RTX 2070. Here's a render from it:

Stats

Basic raytracing-from-scratch repo stats
1
59
0.0
almost 3 years ago

nikolausmayer/raytracing-from-scratch is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of raytracing-from-scratch is HTML.

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