A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering
Why do you think that https://github.com/MirzaBeig/Post-Processing-Wireframe-Outlines is a good alternative to UnitySmoothPixelFiltering
A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering
Why do you think that https://github.com/MirzaBeig/Post-Processing-Wireframe-Outlines is a good alternative to UnitySmoothPixelFiltering