A trainable convolutional neural network inside a fragment shader
Why do you think that https://github.com/SCRN-VRC/YOLOv4-Tiny-in-UnityCG-HLSL is a good alternative to SimpNet-Deep-Learning-in-a-Shader
A trainable convolutional neural network inside a fragment shader
Why do you think that https://github.com/SCRN-VRC/YOLOv4-Tiny-in-UnityCG-HLSL is a good alternative to SimpNet-Deep-Learning-in-a-Shader