Suggest an alternative to

GameNetworkingSockets

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

Why do you think that https://github.com/tinspin/fuse is a good alternative to GameNetworkingSockets

A URL to the alternative repo (e.g. GitHub, GitLab)

Here you can share your experience with the project you are suggesting or its comparison with GameNetworkingSockets. Optional.

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