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Yggdrasil-go Alternatives
Similar projects and alternatives to yggdrasil-go
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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netbird
Connect your devices into a single secure private WireGuard®-based mesh network with SSO/MFA and simple access controls.
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cjdns
An encrypted IPv6 network using public-key cryptography for address allocation and a distributed hash table for routing.
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mesh-networking
Discontinued :globe_with_meridians: LEGO blocks for networking, a Python library to help create and test flexible network topologies across real and simulated physical links.
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PJON
PJON (Padded Jittering Operative Network) is an experimental, arduino-compatible, multi-master, multi-media network protocol.
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ergo
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
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yggdrasil-go reviews and mentions
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Tinc, a GPLv2 mesh routing VPN
> The next version will make it much simpler to deploy isolated networks by using TLS roots to prevent accidental peerings.
Is that PR #1038 [1]? Any info on how to use that feature and whether it works over multicast as well?
I noticed this PR uses SHA-1 for matching fingerprints. SHA-1 has been broken for 13 years now. Is it possible to use something more secure?
> It's also worth noting that Yggdrasil doesn't have the equivalent of "peer exchange" — only directly connected peers would ever find out your public IP address. Yggdrasil will not form new peerings automatically, with the single exception being multicast-discovered nodes on the same LAN.
Right, my worry is that by having a server with a public IPv4 address and Yggdrasil running on an open port (so that my other nodes can connect to it) will allow someone to connect to it (either on purpose or accidentally) and cause my traffic to route over their node(s) and/or the public mesh.
Thanks!
[1] https://github.com/yggdrasil-network/yggdrasil-go/pull/1038
- Yggdrasil
- Release Version 0.4.7 · yggdrasil-network/yggdrasil-go · GitHub
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Tailscale/golink: A private shortlink service for tailnets
From a purely networking perspective, there are far better solutions than tailscale.
Have a look at full mesh VPNs like:
https://github.com/cjdelisle/cjdns
https://github.com/yggdrasil-network/yggdrasil-go
https://github.com/gsliepen/tinc
https://github.com/costela/wesher
These build actual mesh networks where every node is equal and can serve as a router for other nodes to resolve difficult network topologies (where some nodes might not be connected to the internet, but do have connections to other nodes with an internet connection).
Sending data through multiple routers is also possible. They also deal with nodes disappearing and change routes accordingly.
tailscale (and similar solutions like netbird) still use a bunch of "proxy servers" for that. You can set them up on intermediate nodes, but that have to be dealt with manually (and you get two kinds of nodes).
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The Iran Firewall: A preliminary report
The only real solution long-term is completely peer-to-peer ad-hoc networking that doesn't depend on BGP.
A few projects are in similar territory but none I've seen are working at the layer of bypassing BGP. Many are just acting as an overlay; which works to an extent. https://github.com/yggdrasil-network/yggdrasil-go
It's probably begging for a different model of the "internet" and where data lives.
My requirements:
1. Offline-first applications that sync via a pub/sub DHT of trusted peers. More details here but basically allows bypassing BGP.
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Make the Internet Yours Again With an Instant Mesh Network
It seems like you can limit connections to your node with AllowedPublicKeys (ref).
- Was war vor 15 Jahren möglich, aber wäre heute undenkbar?
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[Fanatical] Mindustry - 24 Hour Star Deal (83% off - $1.00 / £0.79 / €0.79)
at least on the official discord the recommended way if you don’t want to play on a public server is using yggdrasil
- Multiplayer Between Steam Owner/Non-Steam Owners
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Stats
yggdrasil-network/yggdrasil-go is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of yggdrasil-go is Go.
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