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Xess Alternatives
Similar projects and alternatives to xess
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DLSS
NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your games
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better xess alternative or higher similarity.
xess reviews and mentions
Posts with mentions or reviews of xess.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-07.
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Replying to comments: AMD Likely Blocks DLSS (Angry Fanboy Edition)
The repository on Github does not contain XeSS either. It needs to be manually added as form of a plugin. But Intel does not seem to be interested in developing one currently at all (see here and here). So I wouldn't call that a proper solution and I wouldn't even say Intel is any closer to working together than AMD...
- AMD to bundle Starfield with Ryzen 7000 CPU series - VideoCardz.com
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Nixxes graphics programmer: "We have a relatively trivial wrapper around DLSS, FSR2, and XeSS. All three APIs are so similar nowadays, there's really no excuse."
"IT doesn't work that way. DLSS may be a click in some Unreal Games, but custom engines? Yeah, no. You need to modify the code to implement it, which is PROHIBITED by the license Nvidia has you accept when you accept their SDK terms: https://github.com/NVIDIA/DLSS/blob/main/LICENSE.txt DLSS is not FOSS (Free and Open Source) like FSR. For comparison, FSR's license that lets you do whatever the hell you need to get it functioning in the game or improve performance: https://github.com/GPUOpen-Effects/FidelityFX-FSR/blob/master/license.txt Blame Nvidia for devs not wanting to touch non-free code and enter a legal agreement where they may be litigated down the line...for implementing a technology that SELLS Nvidia GPUs. It's literally like me threatening to sue you for bringing customers to my business. Again, blame Nvidia. By the way, they are also the one that sold you the feature, so let them be the one to implement it. I keep hearing Nvidia is a "god tier software company" but can't implement DLSS on the driver side? Somehow I don't buy it, especially when they release game-ready drivers anyway. And before someone brings up the BS argument it needs game data, anyone can find those memory addresses to get to the engine or they can ask. Considering they are Nvidia, don't think any game dev will keep silent about it or how to interface with their game if there are driver issues. EDIT: Also just so you know, XeSS is also under a similarly stupid license as DLSS XeSS License: https://github.com/intel/xess/blob/main/licenses/LICENSE.pdf Keep in mind this nugget from Intel's license: "No reverse engineering, decompilation, or disassembly..." Only issue is that games need to be DECOMPILED when DEBUGGED! "
- Boundary will no longer feature Ray Tracing, ditches DLSS over FSR & XeSS
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A brief test on XeSS 1.1
XeSS 1.1 is open for download now. → GitHub - intel/xess
- Intel XeSS 1.1 released
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"XeSS | High Quality Super Sampling from iGPU to dGPU | Intel Software"
Not at all, so far they've only provided (Windows) binaries without source and no concrete timeline for the actual open-sourcing of the underlying code. Definitely not like FSR which you can build from scratch by yourself and put anywhere.
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AMD intentionally held back from developing a 600 W, US$1,600 RDNA 3 equivalent for the RTX 4090, feels mainstream gamers can instead spend savings on other PC parts
Nobody was saying "open source", just "open" as in the SDK is available here and runs on AMD, Nvidia and Intel GPUs, not just Intel ones. If they released XeSS and it only ran on Intel GPUs nobody would integrate it.
- Intel XeSS SDK 1.0.1
- Shadow of the Tomb Raider XeSS 1080p Prueba de rendimiento - Performance test (RX 590 R5 5600x)
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A note from our sponsor - SaaSHub
www.saashub.com | 2 May 2024
Stats
Basic xess repo stats
14
518
3.1
28 days ago
The primary programming language of xess is C.
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