rotate

A collection of array rotation algorithms. (by scandum)

Rotate Alternatives

Similar projects and alternatives to rotate

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better rotate alternative or higher similarity.

rotate reviews and mentions

Posts with mentions or reviews of rotate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-10.
  • 10~17x faster than what? A performance analysis of Intel x86-SIMD-sort (AVX-512)
    12 projects | news.ycombinator.com | 10 Jun 2023
    quadsort/fluxsort/crumsort author here.

    For me there's a strong visual component, perhaps most obvious for my work on array rotation algorithms.

    https://github.com/scandum/rotate

    There's also the ability to notice strange/curious/discordant things, and either connect the dots through trying semi-random things, as well as sudden insights which seem to be partially subconscious.

    One of my (many) theories is that I have the ability to use long-term memory in a quasi-similar manner to short-term memory for problem solving. My IQ is in the 120-130 range, I suffer from hypervigilance, so it's generally on the lower end due to lack of sleep.

    I'd say there's a strong creative aspect. If I could redo life I might try my hand at music.

  • Is there a more efficient way to write this C program?
    1 project | /r/C_Programming | 2 Mar 2023
    This is essentially just a rotation of a subrange of your original array. A variety of different algorithms for this operation can be found here.
  • Building the Perfect Memory Bandwidth Beast
    1 project | news.ycombinator.com | 26 Jan 2023
    Memory bandwidth is 1000x lower than CPU bandwidth, so as a rule of thumb any algorithm whose work scales linearly in the amount of data being processed will be memory bandwidth bound, and also any algorithm which can't be structured to do a lot of work on one memory region at once before moving onto the next one.

    Examples (for large enough inputs that it's relevant) include shuffling, sorting, kmeans clustering, branch and bound sudoku solving, vector addition, dot products, and so on.

    Moreover, writing a particular piece of code is often easier if you ignore memory bandwidth as a constraint. The classic example is matrix multiplication -- it can be structured such that even disk bandwidth isn't relevant compared to CPU bandwidth, but doing so is a little fiddly compared to the naive n^2 dot products approach, so writing it yourself usually results in a memory bandwidth bound solution for large matrices.

    Similarly, writing two passes over your data rather than doing a mega-loop, the choice to use classic kmeans rather than one of its approximations (when it would be appropriate to do so), or not enforcing sortedness at some reasonable boundary and having to do additional passes over your data. It's easy to write code that hoovers up way more bandwidth than it needs to, and often faster algorithms that come out don't do anything different than access the right data at the right time to reduce that pressure, like a trinity rotation [0].

    Caveat: Benchmark everything, especially as you're building intuition. Trying to fix what you think is a memory bandwidth issue can result in pipeline stalls and all sorts of fun things, especially when your server has more faster caches than your dev machine, when data in prod doesn't match your micro benchmark, ....

    [0] https://github.com/scandum/rotate

  • A collection of array rotation algorithms
    1 project | news.ycombinator.com | 2 Dec 2022
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    www.saashub.com | 26 Apr 2024
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