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Backroll Alternatives
Similar projects and alternatives to Backroll
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UnityGGPO
A DLL that lets you access the ggpo library easily from Unity, and an example project using it.
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InfluxDB
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NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better Backroll alternative or higher similarity.
Backroll reviews and mentions
Posts with mentions or reviews of Backroll.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-07.
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Help with Rollback Networking Solution for a Fighting Game
My issue though is that I don't know what networking solution to use for this, I've seen Quantum(https://www.photonengine.com/en-US/Quantum) but that is way too pricey for me now(It also uses its own physics which I have no use for since I made my own). I've also seen Unity GGPO(https://github.com/provencher/Backroll) but there is no documentation on how it is being used so I am really unsure of it. Does anybody have an idea on where to start with this? I am really lost and there doesn't seem to be any resources for developers on this in Unity.
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Looking for Programmers to Help Develop an Indie Anime Fighter Similar to Guilty Gear
There's plenty of free tutorials/resources for the various functions involved in a 2.5d fighting game (animation process, rollback netcode and such).
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Question: Why do devs feel the need to build in their own rollback when GGPO exists
Another one called Backroll that uses Hourai Networking along with ggpo's library in unity
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Fighting Game Networking?
GGPO is the P2P fighting game standard. A very kind soul has already ported it to Unity for your convenience: https://github.com/provencher/Backroll
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www.influxdata.com | 6 May 2024
Stats
Basic Backroll repo stats
4
69
0.0
over 4 years ago
provencher/Backroll is an open source project licensed under MIT License which is an OSI approved license.
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