Fighting Game Networking?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • Backroll

    Unity C# Port of GGPO built atop Hourai Networking (by provencher)

  • GGPO is the P2P fighting game standard. A very kind soul has already ported it to Unity for your convenience: https://github.com/provencher/Backroll

  • 2DFPhysics

    Discontinued 2D fixed-point physics for Unity (WIP).

  • I plan to use this in place of Box2D.

  • InfluxDB

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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