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dungeons discussion
dungeons reviews and mentions
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Hi everyone, I'm aiming to make a roguelike for the first time (in Javascript canvas 2d). I'm done with the collisions/stats/inventory systems, now finally looking forward to work on the procedural generation. About to become a regular here so here's my debut, suggestions/noobtips much appreciated!
Sure, I'm using git and made the repository public (showed it to a couple friends), but I'll probably make it private when it'll be close to a minimum viable product https://github.com/saantonandre/dungeons The initial commits are missing, because I made a repo for it only after a really big refactoring (just started using a javascript modules architecture) note that since it's using modules, it won't be playable from the file system. Being the only one working on it, only some parts of the code are commented, but I try my best to use descriptive variable names, yet you'll find some fuzzy abstractions with multiple purposes. Just don't expect it to be all flowers and best-practices hahah
Stats
The primary programming language of dungeons is JavaScript.