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U8String reviews and mentions
- Writing x86 SIMD using x86inc.asm (2017)
- Zig, Rust, and Other Languages
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Was Rust Worth It?
Writing performance-sensitive code in C and calling it via interop used to be the way to go during .NET Framework days but since then has become a performance trap.
Especially for small methods, calling them through interop is a deoptimization because they cannot be inlined, and involve GC frame transition (which you can suppress) as well as an indirect jump and maybe interop stub unless you are statically linking the dependency into your AOT deployment. In case the arguments are not blittable to C - marshalling too.
It is also complicates the publishing process because you have to build both .NET and C parts and then package them together, considering the matrix of [win, linux, macos] x [x64, arm64], it turns into quite an unpleasant experience.
Instead, the recommended approach is just continuing to write C# code, except with pointer and/or ref based code. This is what CoreLib itself does for the most performance-sensitive bits[0]. Naturally, it intentionally looks ugly like in Rust, but you can easily fix it with a few extension methods[1].
[0]: https://github.com/dotnet/runtime/blob/main/src/libraries/Sy...
[1]: https://github.com/U8String/U8String/blob/main/Sources/Share...
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A note from our sponsor - InfluxDB
www.influxdata.com | 28 Apr 2024
Stats
U8String/U8String is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of U8String is C#.
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