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Alternative Controller Game! (Poor Person's Kinect)
You can talk to NPCs using any character of yours, and their dialogue options will change appropriately, affecting the story. Check out the video below of my partner showing the dialogue system followed by a combat scene. Keep in mind that this is a work in progress and not all visual elements are present in the scene. Take a deeper look into our process and tech by clicking here.
Stats
Basic The-Eye-of-the-Beholder repo stats
1
1
0.0
about 3 years ago
The primary programming language of The-Eye-of-the-Beholder is C#.
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