SimHub-Plugin-CalcLngWheelSlip

Plugin for SimHub. It calculates longitudinal wheel slip by the relationship between Tyre RPS and Car Speed and provides the result as new properties. (by viper4gh)

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SimHub-Plugin-CalcLngWheelSlip reviews and mentions

Posts with mentions or reviews of SimHub-Plugin-CalcLngWheelSlip. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-15.
  • RFactor 2 + Buttkicker Gamer : SimHub Wheel slip effect problem !!
    2 projects | /r/simracing | 15 Jan 2023
    You can try this: https://github.com/viper4gh/SimHub-Plugin-CalcLngWheelSlip The values ViperDataPlugin.CalcLngWheelSlip.Computed.LngWheelSlip_ as the doc says, can have these values: - 0 = no slip, the tyre surface speed is the same as the car speed * - 1.0 = 100% wheel lock, the tyre surface speed is 0 and the car still moving * - -1.0 = 100% wheel spin, the tyre surface speed is twice that of the car speed. The value can be lower than -1.0. So, I set 2 custom effects, for the wheel spin and wheel lock (and slip) For each wheel, set the corresponent LngWheelSlip_XX: Wheel lock and slip (I multiply the returned value by 300 just try and error, maybe for your bitbucker/chassis/volume level from 100 to 200 are good values: var slip = $prop('ViperDataPlugin.CalcLngWheelSlip.Computed.LngWheelSlip_FL') if(slip > 0) return slip * 300 For the wheel spin (as above, 200 is trial and error): var slip = $prop('ViperDataPlugin.CalcLngWheelSlip.Computed.LngWheelSlip_RL') if(slip > 0) return slip * 200 It works flawlessly. The lateral wheel slip is provided by the effect "Slip wheel", I don't remember any abnormal issue with this property.

Stats

Basic SimHub-Plugin-CalcLngWheelSlip repo stats
1
24
6.2
2 months ago

The primary programming language of SimHub-Plugin-CalcLngWheelSlip is C#.


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