Realtime-Superview-Stretch

Real time GPU based 4:3 to 16:9 non linear stretch using the GoPro Superview method (close to it) (by sickgreg)

Realtime-Superview-Stretch reviews and mentions

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Stats

Basic Realtime-Superview-Stretch repo stats
1
5
10.0
about 4 years ago

The primary programming language of Realtime-Superview-Stretch is HLSL.


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