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NaturalEdgePan Alternatives
Similar projects and alternatives to NaturalEdgePan
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
NaturalEdgePan reviews and mentions
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Somehow AutoHotKey is kinda good now
AutoIt is also great especially for quickly prototyping GUIs.
I recently built a proof-of-concept for a modernized method of interacting with RTS cameras[0], which unfortunately could not be achieved with frameworks like SDL due to their abstraction obscuring some of the native OS functions needed to create my idea.
Using AutoIt lets me basically just treat it as a minimal-boilerplate sandbox to make DllCalls. This also means that I could directly listen as well as post raw device messages. For example, I implemented an inertia-based cursor script that basically lets you use your homerow vim keys like it's a trackball[1], which I now use everyday whenever I'm not with my ThinkPad.
[0] https://github.com/EsportToys/NaturalEdgePan
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WW2 Plotters of the Royal Air Force
I came across this very interesting bit of history while looking for an image to illustrate my RTS camera control concept[0] as an analogy.
It's interesting how a lot of the wartime "computational drudgery" frequently employ women, the perception of which shifted to becoming a more men-dominated employment after the war.
It would be lovely to hear interesting perspectives from people here on what other tidbits you know of about little-known roles and the social climate during the war, or your insights on how things came to be the way they are during and after the war.
[0] https://github.com/EsportToys/NaturalEdgePan#figure-2-this-w...
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A more natural way of controlling RTS cameras (explanation & playable prototype in comments)
So I made this prototype, to show how I think new-players can be encouraged to use unlocked camera more effectively -- I think the main friction is less about traditional edge-panning being inefficient, and more about it being accident-prone: players acquiring mouse precision at the same time as learning the game finds themselve accidentally panning the camera when the cursor is close to the edge, so early on they develop a bad habit of leaving a wide space for where you are clicking rather than developing the motor control to kite with the cursor close to the screen-edge and hero.
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A more natural way of controlling RTS cameras
A playable demo downloadable from GitHub
- Modernizing the RTS camera control scheme
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My prototype showing how League's camera can be controlled more naturally (w/ instructions to implement it -- GitHub link in comments)
You can feel it out in the playable demo here!
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My prototype showing how League's camera can be controlled more naturally (w/ instructions for devs to implement it -- GitHub link in comments)
NaturalEdgePan
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A note from our sponsor - WorkOS
workos.com | 28 Apr 2024
Stats
EsportToys/NaturalEdgePan is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of NaturalEdgePan is AutoIt.
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