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NSWindowStyles reviews and mentions
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How do I make a blurred transparent window using SwiftUI for macOS 12?
You’ll need an NSWindow (I.e., use an app delegate instead of the “SwiftUI life cycle”) and then you can customize it however you like: https://github.com/lukakerr/NSWindowStyles
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Thoughts on Clojure UI framework
> how does the wrapper handle different UI/UX guidelines?
Most of it is automatically handled by the native interface of the OS when it renders the UI, some rare cases have to be dealt by the wrapper library developer, and some of it has to be done by the developer creating the app using the wrapper library.
For example, a Window usually has the default UI elements of a Title Bar, the title text, Max-minimize buttons, window resize handlers etc. In Windows, this is rendered with the Max-minimise buttons on the top-right corner, and the title left aligned in the title bar (if I remember right). On macOS, the same Window will be rendered with the max-minimise button on the top-left corner and the title centered in the title bar.
When you create a window on MS Windows OS using the Win32 API for it - http://www.winprog.org/tutorial/simple_window.html - the rendered window will be, by default, according to Microsoft UI / UX guidelines. Similarly, when you create a window using the cocoa faramework on macOS, the window will be rendered by default according to the UI / UX guidelines of Apple - https://github.com/lukakerr/NSWindowStyles .
This highlights how some UI / UX guidelines are baked into the native frameworks.
But if the wrapper library developer wants to create a custom UI component, they will have to ensure that the component is compliant with UI / UX guidelines of the OS they are rendered in.
Stats
lukakerr/NSWindowStyles is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of NSWindowStyles is Swift.
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