LiveSplit.Server

A LiveSplit Component that allows a remote connection and control of LiveSplit by starting a small server within LiveSplit. (by LiveSplit)

LiveSplit.Server Alternatives

Similar projects and alternatives to LiveSplit.Server

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better LiveSplit.Server alternative or higher similarity.

LiveSplit.Server reviews and mentions

Posts with mentions or reviews of LiveSplit.Server. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-03.
  • live-split-hotkeys: Working global hotkeys for LiveSplit on Linux
    3 projects | /r/linux_gaming | 3 Apr 2023
    Instead, I wrote a little program called live-split-hotkeys. It reads hotkeys from your LiveSplit settings so you don't have to maintain hotkeys in two places, and it uses LiveSplit Server to talk to LiveSplit so it has no dependency on a particular display server. It has some important limitations which are described in the README, and hopefully one day it'll be made irrelevant by the desktop version of LiveSplit One, but for now I thought it could be useful to others.
  • What speedrun timer is the standard for anyone doing runs on linux
    6 projects | /r/speedrun | 25 Sep 2022
    Oh that's going to be hard since LiveSplit uses a very old C# version and WinForms, never meant to be cross platform afaik. An idea that occurs to me is using something like Wine to run it and use the LiveSplit server component, using an external program that reads the game's memory and connecting to the server to control the timer.

Stats

Basic LiveSplit.Server repo stats
2
48
5.2
2 months ago

The primary programming language of LiveSplit.Server is C#.


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