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GodotFirstPersonController reviews and mentions
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Sync mouse movement to _physics_process for first person controller?
Hereβs a recently updated demo I found that gives me the issue I described. The entire Godot project is uploaded. https://rbgr.itch.io/godot-first-person-controller
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[Godot] Controller in prima persona di base V1 per Godot 4
π [https://github.com/rbarongr/godotfirstpersoncontroller lasting(https://github.com/rbarongr/godotfirstpersoncontroller)
- rbarongr/GodotFirstPersonController: Basic First Person Controller for Godot 4 [GdScript]
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Basic First Person Controller v1 for Godot 4
π https://github.com/rbarongr/GodotFirstPersonController
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Stats
rbarongr/GodotFirstPersonController is an open source project licensed under Creative Commons Zero v1.0 Universal which is not an OSI approved license.
The primary programming language of GodotFirstPersonController is GDScript.
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