BakedLanguageEdits

A language pack originally created for the Baked modpack (by blazingdrummer)

BakedLanguageEdits Alternatives

Similar projects and alternatives to BakedLanguageEdits based on common topics and language

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better BakedLanguageEdits alternative or higher similarity.

BakedLanguageEdits reviews and mentions

Posts with mentions or reviews of BakedLanguageEdits. We have used some of these posts to build our list of alternatives and similar projects.
  • Instant regret
    1 project | /r/ror2 | 13 Dec 2021
    Preach it. Pardon my soapbox, but this exactly the problem I've been ranting about for over a year. For context, I'm the guy behind the game's first modpack, and I worked on a project called BakedLanguageEdits. The general idea was to give players more exact info (like the kind available in the game's logbook or wiki) as they played. I've played a lot of MOBAs and other games, and find it really frustrating when a game's mechanics aren't made clear. As a newer player, what do you feel like is the right balance between information and clarity? Should items show the way they stack: linear, exponential, or hyperbolic?

Stats

Basic BakedLanguageEdits repo stats
1
0
0.0
over 2 years ago

The primary programming language of BakedLanguageEdits is C#.


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