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This?
GDNative was the previous way of using other programming languages, in Godot 3. GDExtension, which is coming to 4, just boils down to a dll according to the WIP docs https://github.com/godotengine/godot-docs/pull/6212 (the previous way needed some additional files IIRC per script)
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Hence, a higher number means a more popular project.
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