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https://github.com/bluestyle97/awesome-3d-reconstruction-papers#single-view https://github.com/justimyhxu/awesome-3D-generation
You're looking into a problem called photogrammetry, and a well-studied one at that. I'd recommend looking into "shape from motion" (sfm); specifically techniques that do "dense reconstruction." I'd recommend COLMAP to start with. It does pose estimation from images (e.g. you point it at a bunch of images and it will figure out the relative poses of the cameras that took them), as well as sparse and dense reconstcution.
Another way to reconstruct the surfaces would be to use a NeRF system and rasterize the latent representation. Specifically, I'd recommend Instant Neural Graphics Primitives. It doesn't provide the best surface reconstructions (something like IDR or UniSurf is better suited) but it is extremely fast; up to 10,000x faster than those other projects I just mentioned. INGP also comes with a script to run COLMAP to generate the data it needs, so you don't need to provide anything more than images.
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