Messing around with this very WIP lighting with lower poly meshes and pixel textures to get a PS1-ish look. I'm not quite there yet; got any insights or advice to push it to the next level?

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  • psx_retroshader

    Shader that "emulates" the rendering style of ps1

  • For Unity you can use - https://github.com/dsoft20/psx_retroshader

  • UnrealRetroShaders

    Retro PS1 Post Processing for Unreal Engine 4.

  • For Unreal Engine most people use - https://github.com/DaveFace/UnrealRetroShaders

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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