A little peek at the generation editor for my vegetation system

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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  • unity-verlet-simulator

    Simple verlet integration simulator for Unity.

  • Procedural-Plant-and-Foliage-Generator

    The Procedural Plant and Foliage Generator is an real-time, parameter-based 3D plant creator for all sorts of tropical plants including aroids, orchids, hoyas and begonias

  • Yep! I've hosted an open source version here, I haven't done any publicity on it yet, but take a look. I'm not entirely sure what will happen if other people try to run it, you can be my beta tester haha.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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