How do you have a button trigger an event in the inspector vs having a toggle that's constant executing?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • NaughtyAttributes

    Attribute Extensions for Unity

  • This package even adds a couple of convenient things like that: https://github.com/dbrizov/NaughtyAttributes

  • InfluxDB

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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