PicoCart64: Nintendo 64 flash cart using a Raspberry Pi RP2040

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  • PicoCart64

    N64 development cart using a Raspberry Pi RP2040

  • PicoBoot

    Raspberry Pi Pico (RP2040) based IPL replacement modchip for GameCube

  • Have you see the RP2040 based GameCube modchip?

    https://github.com/webhdx/PicoBoot

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • If you made a 0.8mm board you don't even need a usb-c connector as the board fits into the cable.

    Supposedly this works great (havent tried myself though)

    https://hn.algolia.com/?dateRange=all&page=0&prefix=true&que...

  • UnoCart

    The Ultimate Cart's little brother (Atari 8-bit XL/XE multicart)

  • The UnoCart is the Atari 800 version of this:

    https://github.com/robinhedwards/UnoCart

    Uses an STM32, a tight loop responds to changes on the Atari's address bus to emulate a ROM, all through STM32 GPIO. Atari 800 has a 1.8 MHz bus, but it's still cool that microcontrollers are fast enough for this to work.

    Alternative is to use an FPGA, the UltimateCart:

    https://github.com/robinhedwards/UltimateCart

  • UltimateCart

    SD-card multicart for Atari 8-bit computers

  • The UnoCart is the Atari 800 version of this:

    https://github.com/robinhedwards/UnoCart

    Uses an STM32, a tight loop responds to changes on the Atari's address bus to emulate a ROM, all through STM32 GPIO. Atari 800 has a 1.8 MHz bus, but it's still cool that microcontrollers are fast enough for this to work.

    Alternative is to use an FPGA, the UltimateCart:

    https://github.com/robinhedwards/UltimateCart

  • N64-FRAM-Memory-Pak

  • Here's an N64 memory pak that uses FRAM, so you don't need a battery anymore (original part uses battery backed SRAM):

    https://github.com/Element18592/N64-FRAM-Memory-Pak

  • FlappyBird-N64

    Clone of Flappy Bird for Nintendo 64 built using the open source LibDragon SDK. Original game design, graphics, and sound effects created by .GEARS

  • Not a retail release, but 2MB is plenty for homebrew development. For example, there is a clone of Flappy Bird[1] written for the open-source LibDragon SDK[2] that works great on PicoCart64. With FPGA-based flash carts increasing in price and decreasing in availability, I welcome any solution that lowers the barrier to entry for testing homebrew on real consoles.

    [1] https://github.com/meeq/FlappyBird-N64/

  • SaaSHub

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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