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Hello, I am trying to create a Minecraft mod with Visual Studio Code using the template provided by Fabric (https://github.com/FabricMC/fabric-example-mod/tree/1.17). When running the mod in the VS Code testing environment both with and without debugging, it works just as expected. However, when I compile it into a jar file and put it into a normal Fabric 1.17.1 installation, Fabric does not seem to recognize it as a mod and just launches without it. Additionally, when I open the jar with 7-zip, there does not seem to be anything specific to the mod. There are no .class files from my code and no assets. It is as if the compiler just puts in the base components, and cannot find the source code or assets. The mod is for 1.17.1. Any help would be appreciated. Thank you.
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