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tone
tone is a cross platform audio tagger and metadata editor to dump and modify metadata for a wide variety of formats, including mp3, m4b, flac and more. It has no dependencies and can be downloaded as single binary for Windows, macOS, Linux and other common platforms.
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The proposal is linked right there in the blog post. You could read it and save some time. https://github.com/dotnet/csharplang/blob/main/proposals/utf...
> The language will allow conversions between string constants and byte sequences where the text is converted into the equivalent UTF8 byte representation. Specifically the compiler will allow string_constant_to_UTF8_byte_representation_conversion - implicit conversions from string constants to byte[], Span, and ReadOnlySpan. A new bullet point will be added to the implicit conversions §10.2 section. This conversion is not a standard conversion §10.4.
byte[] array = "hello"; // new byte[] { 0x68, 0x65, 0x6c, 0x6c, 0x6f }
I recently wrote a little cross platform command line app to tag my audio files [1] with C# (dotnet 6) and I must say: This language is awesome on macOS, Linux AND windows. I personally use Rider as IDE and it feels pretty natural.
The new features will make my C# life even easier.
[1] https://github.com/sandreas/tone
It’s pretty fast. Likely reason for that, MS designed both language and runtime this way since version 1.0. They needed that for their Windows Forms which consumes huge chunk of WinAPI.
I benchmarked a while ago when testing this library https://github.com/Const-me/ComLightInterop#performance On the computer I was using at that time (probably Ryzen 5 3600 CPU) the overhead was 15-20 nanoseconds per call.
Not familiar at all with this codebase, but one thing to note is that it does make heavy use of the unsafe keyword^.
https://github.com/Ryujinx/Ryujinx/search?q=unsafe
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