Am I able to play Twitch Plays Pokemon (Nuzlocke) on my own?

This page summarizes the projects mentioned and recommended in the original post on /r/twitchplayspokemon

SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
surveyjs.io
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InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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  • TwitchPlaysX

    :video_game: Connect to IRC to send inputs to any program, Twitch Plays Pokemon style. (Windows, Linux, OSX)

  • tpp-core

    Core re-write for TwitchPlaysPokemon, WIP, contributions welcome

  • The code behind TPP is slowly being rewritten into public projects. The new TPP core is mature enough to run inputs for GameBoy games, but the process of setting that up is pretty involved. The process is (mostly) documented, but it's far from simple. The core expects to have access to a database, and the emulator you're using must have Lua support to use our input scripts. BizHawk and Desmume are the only officially supported emulators. Other emulators/games could be supported through the Xbox 360 controller simulator we have. This controller wrapper has not yet been tested against the new tpp-core input system, but it should work. For streaming, we have a standalone input display. This was developed for the charity run we just completed, and so currently it's locked into a dual-run style. It's also not documented at all.

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

    SurveyJS logo
  • ControllerWrapper

    Turns TPP inputs into virtual Xbox 360 controller inputs

  • The code behind TPP is slowly being rewritten into public projects. The new TPP core is mature enough to run inputs for GameBoy games, but the process of setting that up is pretty involved. The process is (mostly) documented, but it's far from simple. The core expects to have access to a database, and the emulator you're using must have Lua support to use our input scripts. BizHawk and Desmume are the only officially supported emulators. Other emulators/games could be supported through the Xbox 360 controller simulator we have. This controller wrapper has not yet been tested against the new tpp-core input system, but it should work. For streaming, we have a standalone input display. This was developed for the charity run we just completed, and so currently it's locked into a dual-run style. It's also not documented at all.

  • tppinputfeed

    Input feed overlay component for use with tpp-core

  • The code behind TPP is slowly being rewritten into public projects. The new TPP core is mature enough to run inputs for GameBoy games, but the process of setting that up is pretty involved. The process is (mostly) documented, but it's far from simple. The core expects to have access to a database, and the emulator you're using must have Lua support to use our input scripts. BizHawk and Desmume are the only officially supported emulators. Other emulators/games could be supported through the Xbox 360 controller simulator we have. This controller wrapper has not yet been tested against the new tpp-core input system, but it should work. For streaming, we have a standalone input display. This was developed for the charity run we just completed, and so currently it's locked into a dual-run style. It's also not documented at all.

  • pokemon-hud

    TPP's party display, API driver, and DexNav since April 2017

  • The party display we use onstream lives here. It's also an undocumented mess that is a puzzle to get up and running. It has been done, but it's not for the faint of heart. If you use our custom version of the BizHawk emulator, it is able to pull the game state from the emulator for gens 1-3. Gens 4-5 require Lua scripts to report the game state, and those have yet to be made public.

  • tpp-BizHawk2

    A fork of BizHawk with added Lua HTTP client/server support and HTTP API for external scripting

  • The party display we use onstream lives here. It's also an undocumented mess that is a puzzle to get up and running. It has been done, but it's not for the faint of heart. If you use our custom version of the BizHawk emulator, it is able to pull the game state from the emulator for gens 1-3. Gens 4-5 require Lua scripts to report the game state, and those have yet to be made public.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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