Still struggling with constant rotation towards target..

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  • libGDX

    Desktop/Android/HTML5/iOS Java game development framework

  • Before I started using Godot, I used a library called libGDX. They have “actions” that do different things. The RotateTo action does exactly what you need, including the option to use the shortest distance. It’s in Java, but the code is simple enough that it shouldn’t take long to translate.

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