Fixing the entire SM64 source code for performance improvements video by Kaze

This page summarizes the projects mentioned and recommended in the original post on /r/emulation

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  • HackerSM64

    A Super Mario 64 decompilation repo based on CrashOveride95/ultrasm64 that aims to provide a flexible, easy-to-use base for creating romhacks.

  • When asked about it a few months back, he pointed to this repo that applies many of the same fixes that he's made

  • sm64

    A Super Mario 64 decompilation, brought to you by a bunch of clever folks.

  • It's based on the previous huge work of the Super Mario 64 Decompilation Project. There's also projects to decompile both N64 Zelda games with OoT having a debug build completed.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • pokecrystal

    Disassembly of Pokémon Crystal

  • To put an example, in the Pokémon ROM Hacking Scene there was a bit of a similar situation with a project called "Pokémon Crystal Clear" created by a guy nicknamed ShockSlayer. It was kind of revolutionary for being this open world hack with neat features such as following pokémon, created using the open source disassembly project of Pokémon Crystal, Pokecrystal and also using code written by different people that was open source as well.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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