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glTF-Shell-Extensions
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If you don't mind a little messing around with reinforcing textures , you can create one via https://fullbody.readyplayer.me/ I was going to do an faq on how to do it in the next few days , but basically build it on that site , download the gltf file , unpack it ( unpacked here)https://github.com/bghgary/glTF-Shell-Extensions Import it into blender , use CATS to optimise it , export it as an fbx , I.port that into unity , then upload it , if you have any problems with textures , reimport them from the files you unpacked earlier.