Adding mods to a game

This page summarizes the projects mentioned and recommended in the original post on /r/VitaPiracy

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  • NoNpDrm

    A plugin that allows you to bypass DRM protection on any PS Vita content

  • Game files are in ux0:app/TITLEID. Obtain the decrypted files from there by opening the game's folder decrypted via Vitashell with NoNpDrm (select folder > press triangle > open decrypted) and mod them however you want. Then put the decrypted files in ux0:rePatch/TITLEID/moddedfiles. For this you need rePatch.

  • rePatch-reDux0

    Kernel Plugin to make ux0:rePatch allow the modding of encrypted games similar to ux0:patch

  • Game files are in ux0:app/TITLEID. Obtain the decrypted files from there by opening the game's folder decrypted via Vitashell with NoNpDrm (select folder > press triangle > open decrypted) and mod them however you want. Then put the decrypted files in ux0:rePatch/TITLEID/moddedfiles. For this you need rePatch.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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