How would you go about creating AI for planes that could race each other and shoot enemies?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • ml-agents

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

  • I would encourage you to look at Unity-Technologies ml-agents its becoming quite mature and useable and also its a lot of fun watching your agents learn and find creative ways to problems you would not expect.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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