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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Yeah, Im not sure why we are talking about decompiled code.
"I know that this is a real mess. But back in the days the decompiler was not so good to create super fancy code and I was to lazy to rewrite thousands lines of code."
- https://github.com/TheVamp/Terraria-Source-Code/issues/1
This version is more up-to-date and has a readme: https://github.com/UTINKA/Terraria
Having looked at a few games' source code, are there really any complex games with pretty code? With as many subsystems, items, and enemies as Terraria has, it feels almost inevitable that you'll have complexity like this snippet for determining when to spawn the hair stylist NPC:
else if ((int) Main.tile[index1, y].wall == SpiderUnsafe | flag10)
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