Just pushed a repository with an implementation of semi fixed time step interpolation, made in unity, based on valve's source engine.

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • Semi-Fixed-Time-Step-Interpolation

    Semi fixed time step interpolation implementation on unity based on source engine

  • Networking has always intrigued me, and as I learn some techniques, I'll post the implementations, happy coding >! https://github.com/gustavopsantos/Semi-Fixed-Time-Step-Interpolation

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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